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李启源
2026-07-20 10:21:30 +08:00
commit ea832229da
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108
src/core/rendering.ts Normal file
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import { bisector } from 'd3'
import type { WaveformPoint, WaveformRenderingOptions } from '../types'
export interface ResolvedWaveformRenderingOptions {
downsample: boolean
downsampleThreshold: number
maxPointsPerPixel: number
}
export const DEFAULT_WAVEFORM_RENDERING_OPTIONS: ResolvedWaveformRenderingOptions = {
downsample: true,
downsampleThreshold: 2_000,
maxPointsPerPixel: 4,
}
const pointBisector = bisector((point: WaveformPoint) => point.x)
export function resolveWaveformRenderingOptions(
options?: WaveformRenderingOptions,
): ResolvedWaveformRenderingOptions {
const threshold = Number(options?.downsampleThreshold)
const pointsPerPixel = Number(options?.maxPointsPerPixel)
return {
downsample: options?.downsample ?? DEFAULT_WAVEFORM_RENDERING_OPTIONS.downsample,
downsampleThreshold:
Number.isFinite(threshold) && threshold >= 2
? Math.floor(threshold)
: DEFAULT_WAVEFORM_RENDERING_OPTIONS.downsampleThreshold,
maxPointsPerPixel:
Number.isFinite(pointsPerPixel) && pointsPerPixel > 0
? pointsPerPixel
: DEFAULT_WAVEFORM_RENDERING_OPTIONS.maxPointsPerPixel,
}
}
function pushUniquePoint(target: WaveformPoint[], point: WaveformPoint | undefined) {
if (point && target[target.length - 1] !== point) target.push(point)
}
/**
* Select the visible source range and preserve first/min/max/last values in each X bucket.
* Source points must be sorted by X.
*/
export function selectRenderablePoints(
points: WaveformPoint[],
domain: [number, number],
width: number,
options: ResolvedWaveformRenderingOptions,
): WaveformPoint[] {
if (!points.length || width <= 0) return []
const domainStart = Math.min(domain[0], domain[1])
const domainEnd = Math.max(domain[0], domain[1])
const visibleStart = pointBisector.left(points, domainStart)
const visibleEnd = pointBisector.right(points, domainEnd)
const start = Math.max(0, visibleStart - 1)
const end = Math.min(points.length, visibleEnd + 1)
const visibleCount = end - start
if (visibleCount <= 0) return []
if (!options.downsample || visibleCount <= options.downsampleThreshold) {
return points.slice(start, end)
}
const maximumPointCount = Math.max(4, Math.floor(width * options.maxPointsPerPixel))
const bucketCount = Math.max(1, Math.floor(maximumPointCount / 4))
if (visibleCount <= maximumPointCount) return points.slice(start, end)
const result: WaveformPoint[] = []
const span = domainEnd - domainStart || 1
let activeBucket = -1
let firstIndex = -1
let lastIndex = -1
let minimumIndex = -1
let maximumIndex = -1
const flushBucket = () => {
if (firstIndex < 0) return
const indexes = [firstIndex, minimumIndex, maximumIndex, lastIndex]
.filter((index, position, source) => index >= 0 && source.indexOf(index) === position)
.sort((left, right) => left - right)
indexes.forEach((index) => pushUniquePoint(result, points[index]))
}
pushUniquePoint(result, points[start])
for (let index = Math.max(start, visibleStart); index < Math.min(end, visibleEnd); index += 1) {
const point = points[index]
const bucket = Math.min(
bucketCount - 1,
Math.max(0, Math.floor(((point.x - domainStart) / span) * bucketCount)),
)
if (bucket !== activeBucket) {
flushBucket()
activeBucket = bucket
firstIndex = index
lastIndex = index
minimumIndex = index
maximumIndex = index
continue
}
lastIndex = index
if (point.y < points[minimumIndex].y) minimumIndex = index
if (point.y > points[maximumIndex].y) maximumIndex = index
}
flushBucket()
pushUniquePoint(result, points[end - 1])
return result
}