108
src/core/rendering.ts
Normal file
108
src/core/rendering.ts
Normal file
@@ -0,0 +1,108 @@
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import { bisector } from 'd3'
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import type { WaveformPoint, WaveformRenderingOptions } from '../types'
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export interface ResolvedWaveformRenderingOptions {
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downsample: boolean
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downsampleThreshold: number
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maxPointsPerPixel: number
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}
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export const DEFAULT_WAVEFORM_RENDERING_OPTIONS: ResolvedWaveformRenderingOptions = {
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downsample: true,
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downsampleThreshold: 2_000,
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maxPointsPerPixel: 4,
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}
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const pointBisector = bisector((point: WaveformPoint) => point.x)
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export function resolveWaveformRenderingOptions(
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options?: WaveformRenderingOptions,
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): ResolvedWaveformRenderingOptions {
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const threshold = Number(options?.downsampleThreshold)
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const pointsPerPixel = Number(options?.maxPointsPerPixel)
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return {
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downsample: options?.downsample ?? DEFAULT_WAVEFORM_RENDERING_OPTIONS.downsample,
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downsampleThreshold:
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Number.isFinite(threshold) && threshold >= 2
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? Math.floor(threshold)
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: DEFAULT_WAVEFORM_RENDERING_OPTIONS.downsampleThreshold,
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maxPointsPerPixel:
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Number.isFinite(pointsPerPixel) && pointsPerPixel > 0
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? pointsPerPixel
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: DEFAULT_WAVEFORM_RENDERING_OPTIONS.maxPointsPerPixel,
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}
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}
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function pushUniquePoint(target: WaveformPoint[], point: WaveformPoint | undefined) {
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if (point && target[target.length - 1] !== point) target.push(point)
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}
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/**
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* Select the visible source range and preserve first/min/max/last values in each X bucket.
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* Source points must be sorted by X.
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*/
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export function selectRenderablePoints(
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points: WaveformPoint[],
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domain: [number, number],
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width: number,
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options: ResolvedWaveformRenderingOptions,
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): WaveformPoint[] {
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if (!points.length || width <= 0) return []
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const domainStart = Math.min(domain[0], domain[1])
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const domainEnd = Math.max(domain[0], domain[1])
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const visibleStart = pointBisector.left(points, domainStart)
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const visibleEnd = pointBisector.right(points, domainEnd)
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const start = Math.max(0, visibleStart - 1)
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const end = Math.min(points.length, visibleEnd + 1)
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const visibleCount = end - start
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if (visibleCount <= 0) return []
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if (!options.downsample || visibleCount <= options.downsampleThreshold) {
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return points.slice(start, end)
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}
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const maximumPointCount = Math.max(4, Math.floor(width * options.maxPointsPerPixel))
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const bucketCount = Math.max(1, Math.floor(maximumPointCount / 4))
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if (visibleCount <= maximumPointCount) return points.slice(start, end)
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||||
const result: WaveformPoint[] = []
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const span = domainEnd - domainStart || 1
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let activeBucket = -1
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let firstIndex = -1
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||||
let lastIndex = -1
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||||
let minimumIndex = -1
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||||
let maximumIndex = -1
|
||||
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||||
const flushBucket = () => {
|
||||
if (firstIndex < 0) return
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||||
const indexes = [firstIndex, minimumIndex, maximumIndex, lastIndex]
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||||
.filter((index, position, source) => index >= 0 && source.indexOf(index) === position)
|
||||
.sort((left, right) => left - right)
|
||||
indexes.forEach((index) => pushUniquePoint(result, points[index]))
|
||||
}
|
||||
|
||||
pushUniquePoint(result, points[start])
|
||||
for (let index = Math.max(start, visibleStart); index < Math.min(end, visibleEnd); index += 1) {
|
||||
const point = points[index]
|
||||
const bucket = Math.min(
|
||||
bucketCount - 1,
|
||||
Math.max(0, Math.floor(((point.x - domainStart) / span) * bucketCount)),
|
||||
)
|
||||
if (bucket !== activeBucket) {
|
||||
flushBucket()
|
||||
activeBucket = bucket
|
||||
firstIndex = index
|
||||
lastIndex = index
|
||||
minimumIndex = index
|
||||
maximumIndex = index
|
||||
continue
|
||||
}
|
||||
lastIndex = index
|
||||
if (point.y < points[minimumIndex].y) minimumIndex = index
|
||||
if (point.y > points[maximumIndex].y) maximumIndex = index
|
||||
}
|
||||
flushBucket()
|
||||
pushUniquePoint(result, points[end - 1])
|
||||
return result
|
||||
}
|
||||
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Block a user