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李启源
2026-07-20 10:21:30 +08:00
commit ea832229da
75 changed files with 16864 additions and 0 deletions

59
src/core/data.ts Normal file
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import type { SingleWaveformData, WaveformData, WaveformPoint, NormalizedWaveformSeries } from '../types'
/**
* 规范化单波形数据
* @param data 输入数据samples 或 points 格式)
* @returns 规范化后的点数组
*/
export function normalizeWaveformData(data: SingleWaveformData): WaveformPoint[] {
if (data.kind === 'samples') {
if (!Number.isFinite(data.sampleRate) || data.sampleRate <= 0) return []
const startTime = Number.isFinite(data.startTime) ? (data.startTime ?? 0) : 0
return data.values.flatMap((value, index) =>
Number.isFinite(value) ? [{ x: startTime + index / data.sampleRate, y: value }] : [],
)
}
return data.points
.filter((point) => Number.isFinite(point.x) && Number.isFinite(point.y))
.map((point) => ({ ...point }))
.sort((left, right) => left.x - right.x)
}
/**
* 规范化波形系列数据
* @param data 输入数据(单波形或多通道)
* @returns 规范化后的系列数组
*/
export function normalizeWaveformSeries(data: WaveformData): NormalizedWaveformSeries[] {
if (data.kind !== 'series') {
const points = normalizeWaveformData(data)
return points.length > 0 ? [{ id: 'series-0', name: '', points }] : []
}
const usedIds = new Set<string>()
return data.series
.map((series, index) => {
const id = series.id?.trim() || `series-${index}`
// 确保 ID 唯一,如果重复则添加后缀
let uniqueId = id
let suffix = 1
while (usedIds.has(uniqueId)) {
uniqueId = `${id}-${suffix}`
suffix++
}
usedIds.add(uniqueId)
return {
id: uniqueId,
name: series.name,
unit: series.unit,
color: series.color,
points: normalizeWaveformData(series.data),
}
})
.filter((series) => series.points.length > 0)
}

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src/core/index.ts Normal file
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/**
* 核心引擎模块统一导出
*/
// 数据处理
export { normalizeWaveformData, normalizeWaveformSeries } from './data'
export {
DEFAULT_WAVEFORM_RENDERING_OPTIONS,
resolveWaveformRenderingOptions,
selectRenderablePoints,
type ResolvedWaveformRenderingOptions,
} from './rendering'

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import { describe, expect, it } from 'vitest'
import type { WaveformPoint } from '../types'
import { resolveWaveformRenderingOptions, selectRenderablePoints } from './rendering'
describe('waveform rendering selection', () => {
const points = Array.from({ length: 10_000 }, (_, index): WaveformPoint => ({
x: index,
y: index === 5_001 ? 10_000 : Math.sin(index / 20),
}))
it('clips to the visible domain and retains one continuity point on each side', () => {
const selected = selectRenderablePoints(
points,
[4_000, 4_100],
500,
resolveWaveformRenderingOptions({ downsample: false }),
)
expect(selected[0].x).toBe(3_999)
expect(selected.at(-1)?.x).toBe(4_101)
})
it('bounds path density while preserving narrow extrema', () => {
const selected = selectRenderablePoints(
points,
[0, 9_999],
100,
resolveWaveformRenderingOptions({ downsampleThreshold: 100, maxPointsPerPixel: 4 }),
)
expect(selected.length).toBeLessThanOrEqual(402)
expect(selected).toContain(points[5_001])
expect(selected[0]).toBe(points[0])
expect(selected.at(-1)).toBe(points.at(-1))
})
it('normalizes invalid rendering options to stable defaults', () => {
expect(
resolveWaveformRenderingOptions({ downsampleThreshold: -1, maxPointsPerPixel: 0 }),
).toEqual({ downsample: true, downsampleThreshold: 2_000, maxPointsPerPixel: 4 })
})
})

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src/core/rendering.ts Normal file
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import { bisector } from 'd3'
import type { WaveformPoint, WaveformRenderingOptions } from '../types'
export interface ResolvedWaveformRenderingOptions {
downsample: boolean
downsampleThreshold: number
maxPointsPerPixel: number
}
export const DEFAULT_WAVEFORM_RENDERING_OPTIONS: ResolvedWaveformRenderingOptions = {
downsample: true,
downsampleThreshold: 2_000,
maxPointsPerPixel: 4,
}
const pointBisector = bisector((point: WaveformPoint) => point.x)
export function resolveWaveformRenderingOptions(
options?: WaveformRenderingOptions,
): ResolvedWaveformRenderingOptions {
const threshold = Number(options?.downsampleThreshold)
const pointsPerPixel = Number(options?.maxPointsPerPixel)
return {
downsample: options?.downsample ?? DEFAULT_WAVEFORM_RENDERING_OPTIONS.downsample,
downsampleThreshold:
Number.isFinite(threshold) && threshold >= 2
? Math.floor(threshold)
: DEFAULT_WAVEFORM_RENDERING_OPTIONS.downsampleThreshold,
maxPointsPerPixel:
Number.isFinite(pointsPerPixel) && pointsPerPixel > 0
? pointsPerPixel
: DEFAULT_WAVEFORM_RENDERING_OPTIONS.maxPointsPerPixel,
}
}
function pushUniquePoint(target: WaveformPoint[], point: WaveformPoint | undefined) {
if (point && target[target.length - 1] !== point) target.push(point)
}
/**
* Select the visible source range and preserve first/min/max/last values in each X bucket.
* Source points must be sorted by X.
*/
export function selectRenderablePoints(
points: WaveformPoint[],
domain: [number, number],
width: number,
options: ResolvedWaveformRenderingOptions,
): WaveformPoint[] {
if (!points.length || width <= 0) return []
const domainStart = Math.min(domain[0], domain[1])
const domainEnd = Math.max(domain[0], domain[1])
const visibleStart = pointBisector.left(points, domainStart)
const visibleEnd = pointBisector.right(points, domainEnd)
const start = Math.max(0, visibleStart - 1)
const end = Math.min(points.length, visibleEnd + 1)
const visibleCount = end - start
if (visibleCount <= 0) return []
if (!options.downsample || visibleCount <= options.downsampleThreshold) {
return points.slice(start, end)
}
const maximumPointCount = Math.max(4, Math.floor(width * options.maxPointsPerPixel))
const bucketCount = Math.max(1, Math.floor(maximumPointCount / 4))
if (visibleCount <= maximumPointCount) return points.slice(start, end)
const result: WaveformPoint[] = []
const span = domainEnd - domainStart || 1
let activeBucket = -1
let firstIndex = -1
let lastIndex = -1
let minimumIndex = -1
let maximumIndex = -1
const flushBucket = () => {
if (firstIndex < 0) return
const indexes = [firstIndex, minimumIndex, maximumIndex, lastIndex]
.filter((index, position, source) => index >= 0 && source.indexOf(index) === position)
.sort((left, right) => left - right)
indexes.forEach((index) => pushUniquePoint(result, points[index]))
}
pushUniquePoint(result, points[start])
for (let index = Math.max(start, visibleStart); index < Math.min(end, visibleEnd); index += 1) {
const point = points[index]
const bucket = Math.min(
bucketCount - 1,
Math.max(0, Math.floor(((point.x - domainStart) / span) * bucketCount)),
)
if (bucket !== activeBucket) {
flushBucket()
activeBucket = bucket
firstIndex = index
lastIndex = index
minimumIndex = index
maximumIndex = index
continue
}
lastIndex = index
if (point.y < points[minimumIndex].y) minimumIndex = index
if (point.y > points[maximumIndex].y) maximumIndex = index
}
flushBucket()
pushUniquePoint(result, points[end - 1])
return result
}