Files
waveform-analysis/src/components/interaction/viewportInteractionState.ts

81 lines
2.2 KiB
TypeScript
Raw Normal View History

import type { ViewportSelectionState } from '../core/waveformChartTypes'
export interface ViewportGestureStart {
trackIndex: number
independent: boolean
startX: number
startY: number
pointerId: number
kind: 'box' | 'pan'
xDomain: [number, number]
yDomains: Record<string, [number, number]>
}
export interface ViewportGesturePosition {
currentX: number
currentY: number
}
function cloneState(state: ViewportSelectionState | null): ViewportSelectionState | null {
if (!state) return null
return {
...state,
xDomain: [...state.xDomain],
yDomains: Object.fromEntries(
Object.entries(state.yDomains).map(([key, domain]) => [key, [...domain] as [number, number]]),
),
}
}
/** Owns the legal lifecycle of one active viewport pointer gesture. */
export class ViewportInteractionStateMachine {
private current: ViewportSelectionState | null = null
get state(): ViewportSelectionState | null {
return cloneState(this.current)
}
begin(input: ViewportGestureStart): boolean {
if (this.current) return false
this.current = {
...input,
currentX: input.startX,
currentY: input.startY,
xDomain: [...input.xDomain],
yDomains: Object.fromEntries(
Object.entries(input.yDomains).map(([key, domain]) => [
key,
[...domain] as [number, number],
]),
),
}
return true
}
move(pointerId: number, position: ViewportGesturePosition): ViewportSelectionState | null {
if (!this.current || this.current.pointerId !== pointerId) return null
this.current = { ...this.current, ...position }
return this.state
}
finish(pointerId: number, position: ViewportGesturePosition): ViewportSelectionState | null {
if (!this.current || this.current.pointerId !== pointerId) return null
this.current = { ...this.current, ...position }
const completed = this.state
this.current = null
return completed
}
cancel(pointerId?: number): boolean {
if (!this.current || (pointerId !== undefined && this.current.pointerId !== pointerId)) {
return false
}
this.current = null
return true
}
reset(): void {
this.current = null
}
}